I'm an Environment Artist venturing into Level Design through an exciting mentorship, where I'm crafting a playable game map from scratch, complete with its own concept, lore, and mechanics.
This journey has me modelling, texturing, set dressing, shader creation, and troubleshooting scene bugs. It's a wild blend of art, tech, and storytelling, all about making cool, immersive spaces for players. This mentorship is levelling up my technical skills and stoking my passion for marrying artistry with technology in game development.